MMqd Project Mastery Course (Presale)
⚠️ See Presale Disclaimer At End
You know how to code, how to open a game engine and get things done. You've built some things. But when it comes to larger, more advanced projects, tutorials show you a feature or two—but they don't teach you how to structure 500+ lines of code into maintainable systems. You keep starting and failing, stuck in half‑finished demos, and getting nowhere.
I spent 7 years re‑making the same mechanics in half‑finished games with no structure—only to give up and start again—before finally figuring out a workflow that scales. This course teaches the lessons I wish I'd had at that stage.
You'll learn to design and ship polished mechanics—extensible player controller that handles input seamlessly, modular inventory systems, and more—that you thought were out of reach.
This course helps you jump from basic programming in a game engine to intermediate and advanced game development—showing you how real projects are designed, structured, and finished. You'll also learn computer science concepts that make complex mechanics possible.
While this course uses Godot for implementation, the principles apply to any engine.
👨🏻💻 What You'll Learn
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Software Architecture Principles
Build flexible, scalable systems with game‑specific design patterns that minimize refactoring and maximize velocity. -
Clean Code
Write GDScript (and code in general) that's modular, performant, and easy to maintain as your project grows. -
Tools & Workflows
Master git for version control, Python for quick prototyping and algorithm testing, AI tools for code generation and debugging, and workflow automation. -
Polish & Delivery
Enhance your prototypes' presentation, handle exports, and present them professionally on GitHub.
You'll get 4–6 hours of focused video, plus bonuses.
You Don't Need More Tutorials. You Need a System.
This course isn't about following step‑by‑step tutorials—it's about learning how to think, plan, and build like a developer who finishes what they start.
If you're ready to level up, click Buy and let's get started.
⚠️ Presale Disclaimer ⚠️
This course is still in development and available now as a presale. Some content may be added, removed, or modified before final release. Purchasing early gives you full access to the course when it is finished—at the lowest price.
A course for intermediate devs to learn to design modular systems, clean codebases, and professional workflows. Level up beyond tutorials.